Enhancement Shaman Best In Slot Items
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On this page, you will find the best gear and best in slot items for your Enhancement Shaman in World of Warcraft Shadowlands 9.0.2. If you were looking for WoW Classic content, please refer to our Classic Enhancement Shaman DPS gear and best in slot. Welcome to our Enhancement Shaman BiS List, or as we also call it, Top Picks. This is a page where you can find the statistical distribution of gear, talents, and other choices among Top 1% of the best performing Raiders of this class and specialization in World of Warcraft. Here, once again comes another bis pre-raid enhancement shaman gearing guide. For you who don´t know enh shammys are only good for some things in 40 man raids (1 enh / raidgrp). Windfury Weapon is the flagship weapon enchant for Enhancement Shamans. On Molten, you don't have an internal cooldown. As a result, you should use Windfury on both weapons.There's almost no reason to not use Windfury on both weapons. On this page, you will find the best PvE gear and best in slot items for your Enhancement Shaman DPS in WoW Classic. Pages in this Guide 1 Introduction 2 Spell Summary 3 Builds and Talents 4 Rotation, Cooldowns, and Abilities 5 Stat Priority 6 Enchants and Consumables 7 Gear and Best in Slot.
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Please Note that some Items are not yet Obtainable on this Server and/or will be Deleted upon Launch
Deleted some of the Early Raid Gear. Will Update on Launch
1. BIS PRE RAID GEAR
Here, once again comes another bis pre-raid enhancement shaman gearing guide. For you who don´t know enh shammys are only good for some things in 40 man raids (1 enh / raidgrp). Nightfall. The 2-handed axe which gives 15% more dmg taken on the target for 5sec chance on hit. http://db.vanillagaming.org/?item=19169 They are also needed for buffing other classes like melees with Windfury or Grace of air totem. Some guilds choose to have the OT use nightfall, but it´s all up to you.
Here goes!
Head: Skyfury Helm http://db.vanillagaming.org/?item=20134 Sagorne Creststrider (Questgiver)
Neck: Medallion of the Dawn http://db.vanillagaming.org/?item=22659 Argent Dawn turn-in q
Amulet of the Darkmoon http://db.vanillagaming.org/?item=19491 Darkmoon Faire, Gelvas Grimegate - 1200 Tickets
Shoulders: Black Dragonscale Shoulders http://db.vanillagaming.org/?item=15051
Cloak: Cape of the Black Baron http://db.vanillagaming.org/?item=13340 Stratholme - Undead side, Baron Rivendare
Chest: Savage Gladiator Chain http://db.vanillagaming.org/?item=11726 Blackrock Depths - Ring of Law, Gorosh the Dervish
Bracers: Windtalkers Wristguards http://db.vanillagaming.org/?item=19582 WSG Exalted
Gloves: Chromatic Gauntlets http://db.vanillagaming.org/?item=19157 LW Skill 300
Belt: Warpwood Binding http://db.vanillagaming.org/?item=18393 Dire Maul West, Tendris Warpwood
Legs: Black Dragonscale Leggings http://db.vanillagaming.org/?item=15052 LW Skill 300
Boots: Black Dragonscale Boots http://db.vanillagaming.org/?item=16984 LW Skill 300
Ring 1: Don Julio´s Band http://db.vanillagaming.org/?item=19325 AV Exalted, Grunnda Wolfheart
Ring 2: Myrmidon´s Signet http://db.vanillagaming.org/?item=2246 Random World Drop, AH
Painweaver Band http://db.vanillagaming.org/?item=13098 Upper Blackrock Spire, General Drakkisath
Trinket 1: Hand of Justice http://db.vanillagaming.org/?item=11815 Blackrock Depths, Emperor Dagran Thaurissan
Trinket 2: Blackhand´s Breadth http://db.vanillagaming.org/?item=13965 Lower Blackrock Spire mob drop - Quest chain
Weapon: Nightfall-2h Axe http://db.vanillagaming.org/?item=19169 Blacksmith 300 Skill
Relic: Totem of Rage http://db.vanillagaming.org/?item=22395 Blackrock Depths, Magmus (currently not working)
Another Item Guide (Easyer to Obtain)
Melee based
* Head: Backwood Helm
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=35700
(DM West - quest reward)
* Chest: Ogre Forged Hauberk
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=35970
(DM North - tribute)
* Wrist: Lordly Armguards
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=5401
(random world drop)
* Waist: Warpwood Binding
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=35656
(DM West - first boss)
* Legs: Leggings of Destruction
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=35789
(DM North - king)
Enh Shaman Best In Slot
* Feet: Bloodshot Greaveshttp://db.vanillagaming.org/?item=10846
(ST - avatar)
Timmy's Galoshes
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=13410
(drops from 'Timmy the Cruel' in Strat Scarlet Side)
* Finger:
Tarnished Elven Ring
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=35972
(DM North - tribute)
Painweaver Band
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=19405
(UBRs - Drakkisath)
* Trinket: Blackhand's Breadth
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=9464
(UBRS - Rend quest reward)
Eye of the Beast
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=13106
(shared quest with Blackhand's Breadth. Imo this one is best even with a melee build)
Pieces from the Beaststalker set can be very good additions, however make sure to ask any hunters before rolling on it!
Beaststalker set
http://web.archive.org/web/20060323021950/http://wow.allakhazam.com/db/itemset.html?setid=186
* Shield:
Crest of Supremacy
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=5272
(the drop rate is lousy but the shield is awesome)
* Weapon:
Arcanite Reaper
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=14268
(crafted, but expensive)
Bonecrusher
http://db.vanillagaming.org/?item=18420
Enhance Shaman Best In Slot
(DM West - quest reward, but shared with Backwood Helm)Unyielding Maul
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=36117
(DM North - tribute)
Timeworn Mace
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=35823
Iceblade Hacker
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=14033
Hammer of the Vesper
http://web.archive.org/web/20060323021950/http://www.thottbot.com/index.cgi?i=37179
Mass of McGowan
http://web.archive.org/web/20060323021950/http://www.thottbot.com/?i=10606 (hard to come by but you might find it in AH)
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List of hit gear
Head: http://db.vanillagaming.org/?item=21455 - AQ20
Neck: http://db.vanillagaming.org/?item=22340 - UBRS
Cloak: http://db.vanillagaming.org/?item=19907 - ZG
Chest: ?
Bracers: http://db.vanillagaming.org/?item=13211 - LBRS
Gloves: http://db.vanillagaming.org/?item=13963 - LBRS Q
Belt: http://db.vanillagaming.org/?item=20216 -ZG Island q
Leggings: http://db.vanillagaming.org/?item=15052 (hit bonus)
Boots: http://db.vanillagaming.org/?item=16984 (Set bonus)
Ring 1: http://db.vanillagaming.org/?item=17713 - Maraudon
Ring 2: http://db.vanillagaming.org/?item=19325 - AV Exalted
Trinket: http://db.vanillagaming.org/?item=19120 - Hinterlands q
A tip: Never throw a piece of hit item away, keep it in bag for switching around.
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2. TALENT SPEC
There are several talent specializations that vanilla enhancement shamans use. Below are the most common builds, but most are able to be tweaked to your liking and playstyle. I'll explain the reasoning behind my chosen spec, but feel free to try any of the other styles and change as you see fit.
Enhance / Elemental 18/33/0
Enhancement tree: 33 Talent points.
Ancestral Knowledge - Useful. Shamans can struggle with mana, but if you feel that ranged classes are kiting you too easily pick up shield specialization instead.
Guardian Totems - Useful. Increases your survivability further. Very useful against any burst classes.
Thundering Strikes - Essential! Critical attacks are always welcome, if they proc at the same time as a windfury proc you can oneshot cloth users with some luck!
Improved Ghost Wolf - Useful. Shamans have no gap closer so having ghost wolf on a 1 second cooldown is almost essential
Improved Lightning Shield - Useful. Punish anyone attacking you with a nice boost to lightning shield damage.
Two Handed Axes and Maces - Essential! Enhancement relies on big, slow two-handers for their huge windfury damage.
Flurry - Essential! The problem with two handers is they are slow, and windfury only has a 20% chance to proc anyway. Synergises well with Thundering Strikes
Elemental Weapons - Essential! Raises the Windfury attack power bonus by a further 40%.
Parry - Essential! Your parry chance might not be astonishingly high, but a parry can easily be the difference between life and death.
Weapon Mastery - Essential! A solid 10% damage boost to your white hits, stacks wonderfully with crits and Windfury
Stormstrike - Essential! Gives you an extra white hit, which has the chance to crit as well as proc windfury. Boosts your next two damaging nature spells (shocks, lightning bolts) by 20%.
Elemental Tree: 18 Talent points
Concussion - Useful. Taken for the bonus damage to our shocks mostly, the lightning bolt damage helps if you catch a melee class at range however. Convection can be taken instead if you need the mana, but hopefully you chose Ancestral Knowledge in the enhancement tree to help with your mana issues.
Earth's Grasp - Extremely useful. Stops people from simply killing your stoneclaw totem instead of letting you soak up their hits and increases the slowing range of your earthbind totem.
Elemental Warding - Extremely useful. Boosts your fire, frost and nature resists by 10%. Seriously helps against mages, druids as well as other shamans.
Reverberation - Essential! Reducing the cooldown of your shock spells means you have more interrupts to deal with those pesky kiters and a ton more burst potential.
Eye of the Storm - Extremely useful. Every time you suffer a critical hit you benefit from 6 seconds of focused casting which prevents your cast time from being slowed by hits. Makes it ridiculously easy to heal yourself after taking several nasty hits while making unprepared rogues trivial. Quick note, many people choose Elemental Devastation instead and while it is a valid choice you'll find spell criticals either too rare to benefit from, or you'll be throwing lightning bolts outside of melee range anyway.
Enhance / Restoration 0/33/18
Very similar to the 18/33/0 spec, however instead of moving down the elemental tree you instead focus on defensive talents such as Shield Specialization while aiming for Healing Focus in the restoration tree. It mainly boils down to whether you want a 100% reduction in spell pushback upon being crit for 6 seconds in the 18/33/0 tree, stronger offensive spells but weaker heals or a passive 70% chance to avoid spell pushback with stronger heals, higher hit rating but weaker spells.
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3. TOTEMS & ROTATION
1st. Placing the totems is important ;P There´s Earth, Fire, Water & Air totems. The ones u will be using are;
Earth: Strength of Earth Totem (make a resto shaman do stoneskin instead)
Fire: Searing Totem (Not flametounge because it will not work with Windfury up also) don´t use searing so cc breaks.
Water: Mana Spring Totem/healing stream totem. Use poison cleansing totem at bosses like Hakkar if you want to. Not every tactic includes it.
Air: Windfury Totem to buff tanks & melees, Grace of Air to hunters. Depends on who is in your grp.
You can basically drag away every other totem not listed here, in case youré not doing pvp.
Of course we have the resistance totems: Fire res, frost & nature. They will come in handy for MC, bwl, AQ40 & Sapphiron in Naxxramas.
2nd. Now we come to the basic spell rotation. Its freaking easy imo:
Single target: Stormstrike (use everytime cd is down) > Flameshock (Keep up, will not work in mc & bwl due to mobs fire resist, will work in zg,aq & naxx) > Frostshock (Use when flameshock is up), remember to use Stormstrike 1000% prio over other spells. Cake. Be careful with earthshock, high threat. But if you know you can use it, do it. Awesome dmg if used with storsmstrike.
Aoe: Put down Fire Nova Totem for the instant fire dmg, and then a Magma Totem. Start spamming Chain Lightning at this point.
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4. ENCHANTS & CONSUMABLES
Enchants
Head: Libram of Constitution, q guy: http://db.vanillagaming.org/?npc=9836 . Lesser Arcanum of Constitution (+100hp)
Shoulders: Zandalar Signet of Might (+30 ap) ZG Exalted.
Cloak: Greater fire resistance (+15 fire res) / 5 to all resistances when you get to AQ40
Chest: Greater stats (+4)
Bracers: Strength +9
Gloves: Agility (+15)
Legs: Libram of Constitution, q guy: http://db.vanillagaming.org/?npc=9836 . Lesser Arcanum of Constitution (+100hp)
Boots: +7stamina
Weapon: WF Weapon enchantment & Crusader enchant
Consumables:
Flask of Titans (1200hp, to reduce pressure for healers)
greater fire prot potion (absorbs fire dmg, for raggy etc)
Elixir of the Mongoose (25 agi & 2% crit for 30min)
Mageblood Potion (12mana/5sec for 30min)
Elixir of Giants (25 strength for 30min)
Elixir of Brute Force (18 str & stamina for 30min)
Enhancement Shaman Best In Slot Items List
Greater intellect (25 intellect for 30min)Juju Power (30 strength for 30min, q in everlook)
Smoked Desert Dumplings (20 strength for 15min)
Winterfall Firewater (35 AP for 20min)
Rumsey rum black label (15 stamina for 15min)
Darkmoon Faire buff (10% dmg increase)--Slay your friend-Execute ur friend painfully-
Major mana potion ~15/raid
Dark runes/demonic runes ~15/raid--Bring all that to the raid and u will be fine http://www.wow-one.com/forum/public/style_emoticons/default/smile.png As u may see, being an alchemist is a necessity.
(Mana oil on wep wont stack with windfury)
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5. USEFULL ADDONS
CEnemyCastBar, MobInfo2, PowerAuras, SuperMacro, RangeColor, Spellalert: http://www.wow-one.com/forum/topic/3573-vanilla-112-addons-download/
coolDown: http://www.wow-one.com/forum/topic/12183-the-addon-index-1121/
TrinketMenu: http://www.wow-one.com/forum/topic/26513-trinketmenu-fixed/
EnemyBuffTimersVanilla: http://www.wow-one.com/forum/topic/76308-introducing-enemybufftimers-for-vanilla/
TotemTimers: http://addons.zerf.moon.lv/addon/totemtimers
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Edit: Fixed Valkyre Links, Added Talent Tree from Nos forums, added Addons, copied gear list from retail forum, copy hit gear list & fix links